![]() Spud probes, System Peekers, Planet Boosters, solar panels made of gold. You rejoice as the Planet Looker comes online, showing you a destroyed planet. Soon you are launching space potatoes at the behest of your on-board computer - an aloof AI who approaches everything with the seriousness of a drugged kitten. Spaceplan, by J Hollands, starts off as a vaguely creepy clicker game and turns into an orbital madhouse. I guess you should do some more clicking. The Thing Maker is filling up with options, the Idea Lister has new devices, and the Fact Holder is totally empty. Awesome, now we have some things to produce solar power automatically. Okay, now we need to bring some more systems online, the computer says. Your KinetiGen needs to be booted up, the computer tells you. You wake up aboard the spaceship Clickity Click (or whatever you want - you can rename it). Now, before you click 'read more' I need to warn y- hey! Wait! You're not ready! Don't go in th. Spaceplan will be the end of us all, just like Cookie Clicker devastated our forefathers, and Candy Box was the bane of their ancestors in turn. There's this free game called Spaceplan, you see.
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